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PISTOLS AND POSTMEN

Bringing You Premium Simulated Mail Delivery Since Circa 2017

For years, the USPS has provided families and businesses alike with premium mail delivery, but now, new age mail services like the UPS and Fedex are attempting to encroach on our turf. Will we let them? Will we be blown around like dandelions in the winter gale of the appalachians? Or WILL WE RISE AND PROTECT THE BUSINESS THAT OUR FATHERS PASSED DOWN TO US?? Like Marcus Cassius Scaeva the great, we will take our grievances to the battle ground. Battle we shall, with the blessings of Hermes and the strength of Poseidon, we shall take back what is rightfully ours by FORCE!

Home: Welcome

Who We Are

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We are a well-rounded and multifaceted team of students at Tufts University with a strong, albeit unwarranted commitment to the plight of mailmen. We’re movers, shakers and game-makers consisting of rockstar programmers, audiophiles with a slight taste for metal, and artists with a knack for creating art models that make you question the credibility of your reality. We are proud to release our first game, Pistols and Postmen, a world where Postmen are finally able to take matters into their own hands and take by force, the respect they deserve. ENJOY

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Latest Release

Our latest release, Pistols and Postmen is a VR platform game that drops you right in the middle of the days of Sir Dover, one of our ancestors, and his daily struggle fending off the heinous UPS drivers while keeping mails delivered, and American families happy. Your job is to deliver as much mail as possible with your mail dispenser while keeping your enemies at bay with numerous offensive arsenal.

Download Link: https://goo.gl/Ne3zkv

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Nathan Allen

Game Programmer

Nathan has been part of the Pistols and Postmen family almost since the beginning, and works along with all the other team members to best implement game features from straight-up programming to the level design for the game. He is a junior at Tufts University studying Computer Science and Physics, and games have been a big part of his life ever since Pokémon Crystal blew his five year old mind. When he's not designing games, he is designing web apps or D&D campaigns. Nathan also has a passion for fully realized fantasy worlds and open-world RPGs.

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Jordan Stone

Art Director

Jordan Stone and is a senior at Tufts University double majoring in Computer Science and Human Factors Engineering. He was the creator of the original concept of Pistols and Postmen. He is also the lead artist for the team and handles the majority of the primary game object modeling. Jordan has had previous experience in both programming and designing two dimensional spaces but working on Pistols and Postmen was his first time creating 3D objects.

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Adrian Sharpe

Audio Designer

Adrian is the heart and soul of the way our game sounds but also contributes to our development in a variety of ways. As our dedicated Audio person, Adrian has been a vital team member since first opening shop. Many of our intricate projects rely on Sharpie as we affectionately know him, and his ability to bring any sound to life. When not designing next level audio, he can be found trying to keep up with his Programming Languages class or shooting hoops at the neighborhood basketball court. His favorite video game is GTA: Vice City Stories.

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Kazi Tanzim Islam

Game Programmer

As our second in-house audio designer, Kazi has worked with Adrian to deliver kick-ass sound effects to the reality of Pistols and Postmen. Kazi is a senior studying Computer Science at Tufts University. He loves rock music, Chinese food and anything and everything related to soccer and cricket. In his spare time, he can be found strumming the guitar, playing FIFA or passionately cheering for Manchester United FC.

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Timi Dayo-Kayode

Project Manager

Timi is a current sophomore at Tufts University, pursuing Computer Science and Cognitive Brain Sciences double majors and a minor in Engineering Management. As the Project Manager of the team, Timi works along with all the different departments in the office to best implement game features. Checking in with all the departments to monitor progress and scheduling, and organizing meetings to make sure the game is progressing in a timely manner are what his role on the team mostly involves. In his free time, Timi enjoys playing FIFA, watching Netflix, and learning all there is to know about Venture Capital.

Home: Meet the Team
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Contact

Designer

123-456-7890

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